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'Hard to work with' | Game designer boss admits she 'doesn't hire' white people

Game designer boss admits she 'doesn't hire' white people

A recent revelation by a game designer has ignited a fierce debate over discrimination and the importance of fostering diverse teams.

Dani Lalonders, an Associate Narrative Designer at EA-owned Cliffhanger Games, made headlines after admitting in an online stream at the Game Devs of Color Expo that she intentionally avoids hiring white people.

Lalonders, who previously worked on the video game ValiDate, which features a team composed entirely of people of color, justified her decision by stating that she wanted to create a safe environment by surrounding herself with individuals who shared similar experiences.

"I did that because I wanted to create a safe environment, and I know the best way for an environment to be safe is to be around people who are just like me," Lalonders said during her talk.

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